BZGLEST

Drive the tank. Raise the army. Steal the banner.
Most points takes the stake.

or join a room

How it works
  • One player creates a room and shares the 4-letter code. 2–4 commanders. Mouse + keyboard.
  • The host writes the stake — whatever the winner actually gets. Everyone must agree before the war starts.
  • One 8-minute war. You each get a corner base: an HQ, a banner, and ore nearby. Your tank respawns; your HQ does not.
  • Scoring: +2 tank kill · +6 banner capture (and their whole army dies) · +10 razing an HQ · −1 suicide. Dead heat at the horn → sudden-death overtime.
  • One shell, one kill. Shells ricochet — including into you. Reload is slow; make it count.
The army (ore, units, upgrades)
  • Drones mine ore automatically. Ore buys units at your HQ, turrets under your tank, and upgrades.
  • GRUNT cheap blades · ARCHER arrows shred flesh, bounce off stone · HOUND fast, eats drones · GOLEM walks through arrows, levels buildings.
  • Stances: Z follow me · X guard base · C RAID. Units that kill get promoted — ELITE, then ANCIENT.
  • Lose your HQ and you go feral — no more base or army, but your tank keeps hunting.
Superflags (the gamble)
    Controls
    • WS drive · AD turn hull · mouse aims the turret · click/hold fires.
    • 15 queue units · 6 turret under your tank · 78 upgrades.
    • ZXC stances · G drop your flag (curses don't drop).

    KSWANS ARCADE · games.kswans.com

    ROOM CODE
    ----
    THE STAKE — what the winner actually gets

    WASD drive mouse turret click fire 16 build ZXC stance G drop flag
    8:00
    ORE 0 ARMY 0/10 · DRONES 0/4